The D.A.M articles
These are articles I wrote for Digital Artist Management's newsletter. Some of them are good, some could be better. I'll update this as new ones are done.
Indie Developer-focused pieces
An interview with Introversion: Indie devs who made it
An interview with Chris Bateman; designer, award winning writer, design theorist / philosopher and generally good bloke
GDC and the steady rise of Indie gaming
More support for the Garage Developer
Trying to go Homebrew Part 1
Trying to go Homebrew Part 2
A much earlier piece on Indie gaming and homebrew devs. Can you see a pattern yet?
Hollywood and Games
In prep of the Hollywood and Games Summit
Hollywood and Games or Art VS Money?
Other stuff
E3 2006 Pre-show
E3 2006 Post-show
I-Phone: Saviour of Mobile Gaming and the Indie Developer?

Well shiver my fucking timbers. That. Is. Awesome.
Legendary Computer Game Musician has passed away aged 53. Richard had been ill for a short period of time with Lung Cancer...
Those noble fellows at Rockstar have just started the GTAIV PR ball rolling by announcing that the first trailer for the next gen title will be unleashed on Thursday March 29th, only 28 days to go...
WITH a version of Symphony of the Night built in. If I didn't have a PSP, I'd buy one for this. Also , don't get Rondo of Blood confused with the super-shitty Dracula X on Snes. What a stinker that was...
Before you is a selection of awesome gameplay kung fu... nay, NINJITSU.
I've been bitching for a while that GH2 is a tad US centric in terms of it's song selection, and in general was wondering where the likes of AC/DC, Iron Maiden, Muse, Metallica, Kings' X, Queensryche etc are, and what do I read this morning over at eurogamer.net? Well it appears that the 360 version is getting some exclusive extras, as is the usual with this type of thing, and that there will be extra songs available via Download.
High score fever + the sensation of flying = joy and love. Here's a link to some scanned in story book:
Maegawa interviewed about the company's entirely new 2D top down shooter for Xbox 360 (different from Ikaruga and Radiant Silvergun, but by the same director and team). Also, check this quote out for a truly admirable attitude I think any creative guy / team would want in their boss: